Very good game but the tutorial has a problem and is that the last enemy, the one on the other side of the wall can not be destroyed, the weapons do not reach where it is. On the other hand, I was quite low fps even having the game in low quality. The gameplay is wonderful, quite realistic in what is a tank game but perhaps the tank mobility is a little difficult and slow.
I have a question if you can answer me, which engine did you use for the development of the game and which program did you use for the multiplayer?
Hello! Did you use the killstreaks? The grenade and artillery should reach the enemy. Sorry to hear about the lag as well, make sure you have Hardware Acceleration enabled.
I use PIXI.js for the rendering, p2.js for the physics, and the backend is Node.js. I coded the multiplayer myself.
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this games loads too much but its still good idk if hardware acceloracion will fix the loading
Very good game but the tutorial has a problem and is that the last enemy, the one on the other side of the wall can not be destroyed, the weapons do not reach where it is. On the other hand, I was quite low fps even having the game in low quality. The gameplay is wonderful, quite realistic in what is a tank game but perhaps the tank mobility is a little difficult and slow.
I have a question if you can answer me, which engine did you use for the development of the game and which program did you use for the multiplayer?
Hello! Did you use the killstreaks? The grenade and artillery should reach the enemy. Sorry to hear about the lag as well, make sure you have Hardware Acceleration enabled.
I use PIXI.js for the rendering, p2.js for the physics, and the backend is Node.js. I coded the multiplayer myself.